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There is a notable difference between the three, although seemingly more so with the backdrops rather than the on-screen action. Accessible via the in-game menu, there is a seamless transition from optimal graphics to performance-based visuals. To experience a game as beautiful as this one is yet more proof that the Switch packs a punch when the right parameters are met.
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The cars are detailed and polished, the tracks inviting and full of life. It looks stunning, even before downloading the optional graphics pack to enhance it further. Most noteworthy amongst the plethora of positives that GRID Autosport provides is the graphical fidelity.
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With five racing disciplines to master, three graphic options to experience and a wealth of customisable driving aids and difficulty settings, this is exactly what was needed and then some. ‘Engineered to deliver an irresistible mix of high-speed thrills and believable handling’ is the powerful statement adorning the eShop listing for this digital release and deliver it does. The acceleration can be felt at every turn as the backdrop blurs out of focus. Identifying a gap, or gaping hole, in the eShop market for a proper racing simulator, Feral Interactive have provided Switch fans with a reason to celebrate again. If ever there was a game to showcase exactly how it is done, this is it. Advertised as ‘the first full-on racing simulator for the Nintendo Switch’, hopes were high after its initial announcement – with good reason.
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It is only natural then that it makes an appearance on the Nintendo Switch. First released on PC, PS3 and Xbox 360 in 2014, it has since been ported to iOS and provided as a backward compatible game for Xbox One. Codemasters and Feral Interactive have joined the race for port supremacy with GRID Autosport.
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2019 could be considered the ‘Year of the Port.’ Be it a retro-inspired classic, a mobile iteration or a current generation title, there has been a steady influx of games good, bad and ugly throughout the year.
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