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The Story Mode includes a level system and ability tree for each character, and each playable character levels up using XP earned from Story Mode battles and missions, up to Lv. While Style Actions have little commonality, as their roles and utility differ between the playable characters, they ultimately share the trait of being important in how every fighter operates in combat. For some characters, such as Rudol von Stroheim or Koichi Hirose, a Style Action takes the form of core abilities integral to their playstyle although for others such as Jotaro Kujo or Giorno Giovanna, their Style Actions may take the form of limited-use, tremendously powerful abilities that accessorize or augment their skill set. However, these have no effect on gameplay aside from altering the angles and distance opponents are sent when struck by a DHA.Īll characters possess a Style Action, a singular special ability that predominantly acts as their main skill or unique gimmick, and is often representative of their Style and abilities as a fighter. Aside from evasion, Sidestepping can also be used to cancel out of attacks or certain skills in order to extend ground combos, or interrupt an unsafe maneuver.Ĭertain match-ups contain special animations and dialogue between two characters, mostly between allies in the form of unique, fully animated and cinematic Dual Heat Attacks.
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Each character usually has one skill they can occasionally perform that has notably more potent effects or damage compared to others, but also a greater cooldown.ĭefensively speaking, a player can either block an attack to greatly reduce the damage taken and potentially counter, or dodge with a fast but short side-/back-step. Skills usually take the form of unique, powerful abilities that can inflict higher damage to an opponent, but can also prepare/provide a number of advantages and bonuses when used. To do so, the characters have access to either basic attacks (a normal attack used to string basic combos and a powerful attack with combo-specific properties that can also be charged to perform an unblockable takedown) or special skills. However, the game doesn't allow for local multiplayer but only online multiplayer in 1v1 or 2v2 matches.ĭuring a match, each team has to deplete the enemy team's health gauges first before the end of the round. The game format is that of effective 2v2 matches between four characters, although either four players or two players and two CPUs will play. Eyes of Heaven is a 3D action brawler, described as Stylish Tag JoJo Action ( スタイリッシュタッグジョジョアクション, Sutairisshu Taggu JoJo Akushon), set in relatively large arenas based on locations in the JoJo's Bizarre Adventure manga.
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